Generated at build time from the canonical trees. 68 pages.
simulacrum/BLENDSPACE-SYNC.md → BLENDSPACE SYNC — the loco driver's speed tree, synchronized (way 8615/8573)simulacrum/DOC_TEMPLATE.md → DOC_TEMPLATE — how a Simulacrum feature gets documentedsimulacrum/README.md → Simulacrum viewer — documentationsimulacrum/SEED-ARRIVAL-D035.md → The 08-15 Seed Arrival — D-035, executed 2026-08-15simulacrum/WEBVIEW-COMPLETION-AUDIT.md → THE WEBVIEW — completion audit & freeze (2026-09-01)simulacrum/controller.md → Simulacrum Controller — the SimCity-style instrument over REAL OSMsimulacrum/design/GROUND-MAP-RVT.md → GroundMap — runtime virtual texturing for the walkable city (design, 2026-08-30)simulacrum/design/LONG-BOX-INTO-THE-COMPONENT.md → Rung 4 — the long box into the componentsimulacrum/design/MACHINE-PARAMETERS.md → Machine parameters + bindings — machinery rung 2 (2026-09-15)simulacrum/design/PLACEABLE-SCENES.md → Placeable scenes — one file, a few variables, every hostsimulacrum/design/SMART-ASSETS.md → Smart assets — the standard and the flow (2026-09-23)simulacrum/design/UNIFIED-DISTANCE-FIELDS.md → UNIFIED DISTANCE FIELDS — one set of formulas under every featuresimulacrum/design/evidence/agent-regressions-sabotage.md → Agent regressions — sabotage-verify (2026-09-06)simulacrum/design/evidence/take-clip-a3-sabotage.md → A3 take clip — sabotage verification (2026-09-06)simulacrum/design/evidence/vr-body-rig-sabotage.md → Everyone on the wardrobe skeleton — sabotage-verify (test/vr-body-rig.acceptance.mjs, 2026-09-06)simulacrum/design/evidence/vr-takes-a1-sabotage.md → A1 sabotage-verify — test/vr-takes.acceptance.mjs (2026-09-05)simulacrum/design/evidence/vr-takes-a2-sabotage.md → A2 sabotage-verify — test/vr-takes.acceptance.mjs (2026-09-05)simulacrum/design/evidence/vr-takes-scenes-sabotage.md → Scene staging + VR presence — sabotage-verify (test/vr-takes-scenes.acceptance.mjs, 2026-09-05)simulacrum/explanation/lighting-architecture.md → The lighting architecture — how a Simulacrum scene gets its lightsimulacrum/explanation/wallet-and-mega-feature-flags.md → Wallet and $MEGA surfaces — why they stay modularsimulacrum/features/comic-crate.md → Comic crate (standalone) — the catalog-bound long boxsimulacrum/features/render-look.md → Render look & PostFXsimulacrum/howto/add-ambient-probes.md → Add ambient probes (dynamic things lit by the baked world)simulacrum/howto/add-reflection-probes.md → Add reflection probes (local reflections)simulacrum/howto/anim-tags.md → Bind Blender Actions to interactions (`anim.*` tags)simulacrum/howto/author-a-comic-crate.md → Author a comic crate (the product-display grammar, instance #1)simulacrum/howto/author-a-showcase.md → Author a product showcase (the crate pattern, for every fixture)simulacrum/howto/bake-a-take-clip.md → Bake a take into a clip (Lane A · A3 — "to Blender and back")simulacrum/howto/bake-lightmaps.md → Bake lightmaps (Cycles → the viewer)simulacrum/howto/catalog-binding.md → Bind a template to the catalog (`template` + `bind.*` tags)simulacrum/howto/crate-interaction.md → The crate interaction (`pc.interaction = crate`)simulacrum/howto/html-defined-objects.md → HTML-defined objects (web2i hot-load)simulacrum/howto/record-a-take-in-vr.md → Record a take from inside VR (Lane A · A1)simulacrum/reference/crate-catalog-format.md → Crate catalog & parameters — exact formatssimulacrum/reference/osmx-tags.md → .osmx tag vocabulary — referencenexus/ADDON_MANIFEST.md → NEXUS Addon Manifest — `axis-addon@1`nexus/DAG-93050-EVIDENCE.md → DAG 93050 EVIDENCE — nexus-v2 remember() clobbered canonical claude_memorynexus/DEVELOPER.md → NEXUS V2 — Developer Guidenexus/ENRICHMENT_SYSTEMS.md → V2 Enrichment Systems — Designnexus/INTEGRATIONS.md → NEXUS V2 — Integrations Guidenexus/LAY.md → NEXUS V2, Explainednexus/MCO_RBAC_MATRIX.md → MCO RBAC — Tier → Permission Matrix (v0.1 draft, 2026-05-18)nexus/MCO_TENANT_PROVISIONING.md → MCO ↔ Vault Tenant Provisioningnexus/MLP_GNN_EVOLUTION.md → NEXUS V2 evolution → outcome-conditioned recall scorer over the dual-trace substratenexus/PHASES.md → NEXUS V2 Enginenexus/SUPERSESSION_DETECTOR.md → Brand / Proper-Noun Supersession Detector — v0.1 design (2026-05-18)nexus/TECHNICAL.md → NEXUS V2 — Technical Referencegmsc/GMSC_ALPHA_TRADE.md → GMSC Alpha — Two-Agent $MEGA Trade Loop (v0.1 draft)gmsc/GMSC_SHARD_ATTESTATION.md → GMSC Shard Attestationgmsc/GMSC_SHARD_MESH.md → GMSC Shard Mesh (off-chain)gmsc/GMSC_SPEC.md → GMSC Specificationgmsc/LOADTEST_RESULTS.md → GMSC multiuser load test — resultsgmsc/MCO_TAG_VOCABULARY.md → MegaCity Tag Vocabulary — the editor ↔ client asset contract (v0.1 draft)gmsc/PROD-DEPLOY.md → Deploying the live shard — the signed-commit ceremonycodex/README.md → Codex — documentationcodex/explanation/the-work-graph.md → The work graph — how Codex actually holds workcodex/reference/dispatcher-surface.md → Dispatcher surface — the MCP toolscodex/reference/ledger-and-audits.md → The ledger — audits and receiptscodex/reference/nexus-access-grants.md → Nexus Access Grants — spec v0.1codex/unreleased/codex-pages.md → Codex Pages — Specification (v0.1 draft)codex/unreleased/default-behavior-dialogue.md → Default Behavior + Dialogue — the Tier-0 Codex page every agent ships with (v0.1)codex/unreleased/library-schema.md → The Codex — capability-graph / library schema (draft v0)codex/unreleased/temporal-conversation-graph.md → Temporal-Conversation-Graph — spec v0.1materia/README.md → Materia — documentationmateria/explanation/classes-and-projections.md → Classes and projections — why one record has three facesmateria/reference/class-page-format.md → Class page formatmateria/unreleased/live-docs-substrate.md → LIVE DOCS — the class-wiki substrate (spec v3)materia/unreleased/my-inventory.md → MY-INVENTORY — the MCO plugin + the GMSC entity journal (spec v1)